forge of empires optimal great building levels

Printed it. Doesnt worth to have it. St Marks is large (66), provides a better daily Goods output than the Lighthouse, and boosts coin production. The Hagia Sophia is also large (76=42 squares), providing happiness and forge points. COLLISIEUM. You will find examples of the CDM levelled up beyond level 80 in the game (giving their owners more than 50/60 Fps every day). multiple Arches, or markets, only to tear them down again later on when something else more space-effective is available. I can't believe that one-fourth of my server actually built this. Tabular summary of Great Building benefits, at different levels of the Middle Ages, Legend: COG = Cost of Goods Total of both supplies and coins (same number of each) needed to pay for the goods required build the GB. Even for a trader, build this for the Forge Points. The author fails to understand the basic structure of the game. It's not like that I should not have built Cape Canaveral; it's that this Great Building is best for venting out all your forge points when you have too many. 2000 coins per day from a GB may feel good in EMA, but is nothing later in the game. Haghia sophia . If you contribute a lot, this is outright required to be picked up first. FP per Building Either enter an average value in the input field, how many FPs a collected building produces. So as you all know, there are over 40 Great Buildings in Forge of Empires. The Fauenkirche is moderately sized (55=25 squares), providing happiness, and goods. Dont kill yourself to try get this one early (before the colonial era), but its ok if you can afford it. You'll get opinions here, so here's mine. Choosing between GBs is now much tougher after the 0.26 update. The daily Goods output of the Lighthouse is similar to, but slightly better than that of the Tower, or about 6080 (coins +supplies) equivalent every day (in LMA). Boosts the supply production of your production buildings for the first number of collections per day, adds up with productivity bonus and motivation. Let's take a look at the basis first: S Tier are the buildings that you MUST build, and build it at all costs. Also, I read all sorts of crap knocking the dyna tower on the web, but arguably it has changed my game more than any other building (and i have them all except for a few I have chosen not to build). Personally, I recommend the Lighthouse and the Hagia Sophia as two of the best GBs in the game (so far, at least). Again, its better at higher ages, so you want to advance to the Colonial era or later as soon as possible. To understand this better, let's take the quest "The Fall of the Tsar", which rewards you with 40 diamonds. Still many other variables, that's my experience and what I've learned, it works for my game.. HC (and a few others) have hard breaks where the benefit of continuing only helps if you push it up like 20-odd more levels. Quite simply, the Hagia Sophia allows you to get more GBs (and allows you to get them levelled up faster too). Now this. Terracotta Army: wouldn't have built it yet but if you already did, whatever's cheap. Web You have just received a large amount of forge points and want to level up another great building as quickly as possible in Forge of Empires the online strategy game. It would be nice to know if it is worth the investment to level up certain GBs. EVER. Provides one good of the same age as the building that you plunder, for the first number of buildings plundered. This Great Building is the smallest of all the Great Buildings in the game, taking up only six squares, and it gives one very important bonus: Attack Bonus. GBs are crucial to enjoying FoE. You must log in or register to reply here. Total GB shouldnt be more than these 11. Dump your Forge Points here if you have nothing else to do, but otherwise, it might not be a good idea to build the Galata Tower. The Zeus, C of A, CDM, Basils, and Deal are all necessary, just to protect yourself and fight when needed. It is more an issue of when to level up the wanted great Buildings to some level rather how high. I deleted mine at 30, after realizing what it will continue to offer. Thank you Agent327, that is exactly what I needed. The happiness it gives is extremely valuable, as on Level 10, it provides over 10,000 happiness (which is ironic considering that prison is probably the word you least asscociate with happiness), which is a lot, and it's happiness per space is higher than all non-premium buildings up until The Future. The Statue (and Cathedral etc.) For comparsion, if you save the 2500 Forge Points required to upgrade the Oracle to Level 10, you can rush the Tech Tree all the way until the later parts of the Late Middle Ages, or through both colonial and Industrial Age. To Wizzy, you make some good points. The happiness is almost as much as 8 Churches, while using half the space. And the medal value is less if you have already been getting expansions from an iron age Colosseum. Just flat coins. No GB can supply you with attached units. It takes me 4 days to get goods which I can in turn sell for 500 FPS. The other benefit is a defence boost (100% when maxed). Im unclear why it doesnt seem to increase the attack stats accordingly. Mostly, I will focus on levels greater than 10, since formulas tend not to be correct before that. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Thre are GBs that are worthless and other vital. Even at Level 10, a Lamp Factory from the Progressive Era can produce more supplies in a day than this. NEVER. Well thats my twopence on the GB subject! ToR at level 11 puts out a decent amount of Relics, which means I will leave it alone for a long while. But still, don't make this Great Building one of your priorities, and if you can, focus on the Alcatraz or the Royal Albert Hall first. For each level gained, the inherent bonus of that Great Building increases, as well as the rewards paid to the top 5 donors. Theres a reason why this GB is the most levelled GB in the game. Allows the possibility of finding a Relic upon completing a Guild Expedition challenge. All other GBs are either weak for their foot print or only offer FPs and happiness. ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. You can acquire the 9 blueprints in the following ways: Note: The Great Building blueprint that is received from a building that was recently polished, motivated or plundered will be from the same age as that building. DYNAMIC TOWER ok Tough one this one useful when it gets levelled up a higher AND you aid lots of people every day. To put this into perspective, a Goat Farm will produce almost 1000 resources overnight, providing that your population is enthuastic as well, which is a lot for the Iron Age. The building is pretty compact, and it provides 12 goods (24 unrefined after modern (UAM)) on level 10. Update: Note that the original analysis was made before the 0.26 update announcement on Feb 5, 2013, and some comments have been modified or updated since then. Bottom line: strongly recommended, and 50% better than the Colosseum, if you have a choice. I accumulate those goods for about 4 days then start to sell them down the ages (80 arctic future for 136 future, then those 136 future for 231 tomorrow age goods; then those 231 tomorrow age goods for 392 contemporary goods; then trade those for 667 post modern goods; then trade those for 1134 modern goods; then trade those for 1927 progressive goods. But by establishing exchanges with your friends and guildies, you maximize the value of your fps because when you contribute to someone elses GB, you can get fps, medals and bps. The daily 6 forge points benefit is harder to quantify. It might not appeal as much to aggressive PvP players though. 50ish post-arc but only for the sake of getting stuff to sell to the antique dealer - FP relics do not scale well with level. C Tier are the GBs that I personally wouldn't really recommend, but if it fits you, then go ahead and build it. The medal benefit is harder to calculate, but at nearly 1000 medals/month, is probably worth 5 city Victory expansions over time (10 months), that a peaceful (non PvP player) would never see. (This works out to about 4800 coins and supplies daily in Late Middle Ages, so handily beats the Clapboard-house equivalency test used re the Statue). Forge Points must be added to achieve each of these new levels. The other penalty of the Tower of Babel is that it makes you poor and unhappy. Deal Castle is huge (77=49 squares), providing a defence boost, and medals. The Deal Castle medals work out to more than what you can get from all the PvP competitions each week, or about 2820 medals per month, or about one expansion every month or two, depending on how many victory expansions you have already taken. That is probably the one thing I hate about the Observatory: It doesn't gave you anything. Rock-bottom and I feel absolutely no regrets. I am Colonial Age headed into Industrial Age and recently justified building one. Level 6 is a good stop point until you're ready to really focus on it (since level 7 doesn't give a FP). Chance of getting random reward when winning battles (list of possible rewards detailed on the building's page). In case you don't know what's all the hype about The Arc, it provides goods for your Guild and it gives you contribution bonus. I hope InnoGames can make the Colosseum give out units instead of medals, or just give them an attack bonus, because until then, literally, and I repeat it: LITERALLY. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. This means that the value of the output doubles with each age, as the equivalent coin/supply costs would double to produce those goods in a regular building. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. Reddit and its partners use cookies and similar technologies to provide you with a better experience. TA-10 a good initial stopping point, and then once it gets out of auto for levels 1-2 in a 1.9 thread. If you have one of these, youll want to spend your forge points to advance to later ages as rapidly as possible. Research-wise, you simply end up being held up by unlock costs of technologies. St. Mark's Basilica (15.0%, AA: 75.0%), 14. Both PvP and peaceful players will like the defense benefit, while the medal benefit is more helpful to peaceful/trader players. These are at minimum sufficient to pay back the cost of the space and goods required to build it. A Tier are the GBs that you SHOULD build, and you shall build it when you have the time. GvG Support Pool I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. But what do we have as icing? The Statue is interesting both because it is the smallest GB (23, only 6 spaces! WILL DEFINITELY TAKE MONTHS TO FINISH. Chance of getting something extra when aiding other players, rewards consist of coins, supplies, medals, goods or diamonds. Best. For a better experience, please enable JavaScript in your browser before proceeding. Just dont rely on them at the expense of a good GB or two. The payback time is years. So as you all know, there are over 40 Great Buildings in Forge of Empires. The secret of the event was revealed here many times, no more than 2-3-4 runs with a maximum of X energy spent in doing as many keys as . Like, Arc is 80, we all know that. I have looked through all my guild/friends/neighbors and have not found anyone with that GB so I cannot contribute FP to get them. Seed Vault Helping Hands Chance. Unlike conventional buildings which require only coins / supplies, Great Buildings have requirements of goods and a full set of blueprints which must be collected before the Great Building can be constructed. The real bonus it gives is unattached units, which will guarenteed your success in the Guild Expeditions and the Guild Battlegrounds. CASTEL DEL MONTE. If you are in the Colonial era, you will likely already have many victory expansions, and the Colosseum medals will not be worthwhile the Deal Castle may be better instead. I am a relatively advanced player there is some variance depending on your playing style, but mathematically, the worst building in the game is clearly the coliseum. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. JavaScript is disabled. Overall, this IS a very, and I do mean, VERY good Great Building, and I'll be amazed if you don't have it by The Future at the very latest. Some of these are random numbers without any reasoning. GBs that give goods are v helpful. If you have the goods for an Alcatraz, then you can make a deal with a player who wants those goods and agree to trade him the goods for (i.e.) Again, it will soon be obsolete. At Level 1, it provides a 50% bonus in Quest Rewards. Blue Galaxy Double Collection. It looks like that this is to repel the plunderers once in a while. THIS. In that case most of them are bad investments. The Critical hit bonus is also great. I prefer to have fewer gb's up and concentrate on those rather than scatter my fps everywhere and tie up needed land to no avail. When you want to build the GB again in the future, you will start from Level 0 and you will need a full set of BP again. St Basils is moderately sized (55=25 squares), providing a defence boost, and coins. Id really rather have both GBs if I could, as a peaceful player. For pure psycho fighters who like terrorising their neighbourhoods only. This gives new attack bonus only on odd levels, and 63 is about where it leaves "auto" on levels 1-2 in a 1.9 thread. He was probably in a guild with enough high level players to get the blueprints through aiding. Chance to double the resources plundered after successfully defeating a neighbors defense. Thats not all. Guys, this advice is from about 5 years ago, the game was radically different then. I hope someone could look at my city and help me understand the game better. In Patch 1.29 (7 July 2014), the maximum level of Great Buildings has been removed. For one, at this level, 44 is not a lot of space. The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. It may not display this or other websites correctly. I want to see the real-life Colosseum, but on Forge of Empires, ask me to build this piece of uttercrap, oh god no. Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54. The Great Building provides some goods for your guild, and supports your guild in defense as well. Tower of Babeloh christ. The Lighthouse, for example, produces 12% less goods than St Marks. Details of the cost of Forge Points on levels can be found on the page of each building. But still, it is dependent on which type of guild did you join: Join a big one like me, and you probably don't need it; create one or join a small guild, then this is more important than the Castel del Monte. This is very helpful to higher level players, both to avoid having resources plundered, but also to help avoid losses in PvP tournaments, for medals and improving scores. Most happiness-related Great Buildings are pretty bad, and they are mostly treated as icing on cake like the case with Alcatraz. Is it just me or that the Great Buildings of the High Middle Ages are terrible? At this rate though, it will take a few months to pay back the cost of the space needed to build it assuming you can get it up to level 10. and attack - The possibility to earn up to 3 copies of that 2x3 building to earn an average of 102 fragments of the new and amazing main building every 10 days, with a total of 3 copies of that amazing building in a year if you use a level 91 Blue Galaxy on those 2x3 buildings. The average quantity of GBs per person currently is around 4. Below I will also give some ideas of how to obtain other formulas when I cannot establish them myself. As the levels go up, more points are required and the delay grows. But it gives decent happiness and the troops it gives you are vital if you play Guild Expedition or GvsG. Back when I wrote this in August 2020, I kept it around, but nowI realized that it's just awful in the Postmodern Era, which I just entered. What do you intend t9 focus on playstyle wise? c normally refers to coins produced or provided by the GB s normally refers to extra supplies produced by the GB G refers to random goods (of the current age) produced by the GB. ), and the only one with only a single benefit. DRESDEN Ok the goods it gives you will be useful-ish, as will the happiness. Im not alone in that. Theres a lot to be said for GBs where the output benefit improves as you progress through the ages. That is 1 in 4 shot. So think about it. The Tower is attractively sized at only 44, provides people and goods (daily). FoETipps claim that getting Level 80 of the Arc is ridiculously hardthat's not actually true. Your email address will not be published. Players who have Great Buildings have a "castle" icon on the social menu. Contents 1 What makes Great Buildings special? Many players do not want to fight, yet they miss a good part of the game and leaves them vulnerable. As we all know, the worst bonuses for a Great Building is flat coins, supplies or even happiness. This boost doesn't apply on rewards consisting of Forge Points, blueprints, or military units. Thanks Dskies. Bad Useful for happiness early on, but soon becomes way too big for the benefit it gives. ), which makes sense given that many were at least partially bought with diamonds, and/or require a LOT of investment to complete. An article worth referencing would have a base point rating which harnesses the 6 pillars of success into a basic formula. Is there a list anywhere that shows the rewards for the GBs at each level, or at least shows the optimal level for each GB? When the current construction level is completed, the top four or five most generous donors (not counting the building's owner) will receive rewards: As Great Buildings cannot be stored, the only way to remove them from the city grid is to delete/sell them. Many ways to skin a cat, that being said. Great Building List. The Statue gives a unit attack/defence bonus when attacking. I have to agree with Dskies about the Colosseum, I find it worthless for the space it wastes. Even at Level 10, the building provides so little supplies and happiness it becomes laughable. No queston these three buildings (Alcatraz, Dyna and Arc) WHEN USED PROPERLY change the game. It means that if you contribute in a Great Building, you get EXTRA Forge Points. Useless gold and not enough happiness to make it worthwhile. CdM level 71-73 costs 1256 forge points (you get 87 back from levelling). If a relic is found, the icon in the top right corner of the Guild Expeditions (GE) map turns from grey to colored. Coins It also provides aplunder repel bonus? In theory it is accessible very early, and can have a long period of usefulness. That is significant because that is the age of alcatraz (progressive) THE most popular GB in the game. You don't get 11 goods from a completion until level 8. Post-Arc80 Level 60-70. Do not level up Oracle at all. Chance to kill one enemy unit at the start of battles (for two-wave battles, the chance applies only to the first wave). When selecting a Great Building for deletion, the player will be prompted with a dialogue in which he has to confirm his wish to sell the Great Building by moving a slider all the way from the right to the left. CDM-60, maybe 65. That 4000 Happiness at Level 10 is a complete joke by the Modern Era, when Cultural Buildings provides around 3000 happiness. There's no real optimal level. Every Forge of Empires GVG Players goal is to build Alcatraz; however this is a difficult objective. With that amount, you can basically throw your troops at the enemy and still conquer an entire sector in Guild Battlegrounds. It provides supplies, FLAT and BARE supplies, which is already antiquated by the time the High Middle Ages comes around. The Castel is moderately sized (55=25 squares), providing an attack boost, and forge points. Contribution rewards consist of Forge Points, blueprints and/or medals. Coin Boost Thanks CW this is a wonderful analysis, can you speak about how to get blue prints, is where a certain number of times that you need to mov/pol to get a blueprint , I dont see where that is address, thanks for the good work, Thanks CW I think the long game considerations are helpful to note. Create an account to follow your favorite communities and start taking part in conversations. Eventually you will get more FP than you know what to do with, so once you have reached this all around, I would say that AO has no top level. Is there a list anywhere that shows optimal level to take GBs to? TA from level 59-61 gives 1% ATK and DEF for both attacking and defending armies. Its worthwhile for this alone. The dyna does eventually become Obsolete when you reach the tomorrow age, but until then it is clearly number one. I wish Id used it that way. Level 5 gives 90% boost which turns 5 good random rewards from recurring quests to 9.5 which rounds to 10. Now, in trying to advise someone in my guild in her quest to choose the correct GB, I cant find anything other than the above. Required fields are marked *. Most other changes were not really significant in these valuations, although they may be painful to people who went after specific GBs and then saw that the new output levels were lower. Forge of Empires Great Buildings Values Analysisby davidb3. Lighthouse of Alexandria (37.1%, AA: 185%), 12. For example, a Bronze age GB costs 150 bronze age goods, which cost 3000 cash and 3000 supplies to produce. Provides a boost for production of Special Goods in Arctic Future and beyond. The above ends with Hagia Sofia. The added perk is that this will also open up free rewards spots for your guildmates. (You may soon run out of expansion spaces, unfortunately). Even in my own guild, which is in the upper echelons of the server (around #25 to #50), we have over a dozen guild members with an Arc over 80 or above. If you havent already, Google FOE Tools, lots of great info including detailed GB output per level. Yikes this is all dated and should not be followed in 2018. Cleary the author farms and must have been a poor player of the game. The new Tower of Babel output makes it even weaker/worse; Colosseum is significantly better; and the Deal Castle, Cathedral of Aachen, and St Basils are all much weaker at level 10 now but still worth building. Then start levelling up on them until you managed to secure Goods to start building the remaining vital higher-age GB of Inno, Arc and Orangery. Raging Clue: You cant directly sell goods for FPs. I have friends whose arc is at level 90 and above (that is not a typo) when then get a contribution reward it doubles it. Its big. Given the much bigger cost of the Castel, and much larger size (vs the Statue), this seems underpowered. The unit bonus when attacking (+50% when maxed) is the same as the Statue (and stacks), so the Cathedral could be considered as being part Statue, and part (24-6=18 squares) income generator. This would really be a valuable reference item. If faced with a choice, you should normally build the highest level GB for which you can afford the space and goods construction costs. TOR-10. TA level 59-61 costs 1190 forge points with 1.9 thread. The Tower gives 6 goods at level one and upgrades itself as you move through the ages! Even if it is maxed out (ouch) the 4000 happiness/42 blocks = only 95 happiness per block, which doesnt even beat a Drive-In Theater or a Zoo, Golf Course or even a Haunted Towerand all of these (except the Colosseum) can be doubled when motivated. Military Unit Won't go outdated either like all the goods production Great Buildings, so yeah, mid-table. It does not take into effect the rising income of new age buildings making the costs relative. And its pretty colorful! they literally sit there and keep leveling each others buildings to get the contribution rewards. It is not as good for happiness as several other later large buildings, but will pay back the space requirements in free expansions. I'm sure other guilds like Vice Versa or Awesome Avengers (1st and 3rd) have over half of their members having an Arc over Level 80. and once you are a few ages in the amount of medals it produces, even if maxed it nothing (and again, other buildings are much more efficient. LOTUS TEMPLE useless the rarest GB in the game. For the guild treasury I run Arc/Atom/Obs 80, then add in two SoH Level 8's and a Royal Bathhouse to get over 2500 goods per day going into the treasury. For the first number of times you are plundered, there is a certain chance the plunder attempt will be repelled and the attacker will gain nothing. Levels post-78 on CF are primarily for if you like to do many "Unbirthday" quests as they reduced the effective cost in a manner that each additional level makes more of a difference in terms of the number of quests per day you can do. ZUES.Very Good should be built by everybody as it gives you a boost that will be useful for your entire playing of the game as long as you actually do some fighting, which is impossible not to if you want to go through the map. skuras101 2 yr. ago. Right now, less than 170 people have the Lotus Temple, which is justridiculous. I thought it would be useful for some players if I collected some known formulas in one thread. I think the ownership rate of the Space Needle speak for itself. The Cathedral is effectively providing the same income as about 12 Apartment houses, while using the same space as 4.5 (or 6 really, plus the military bonus as a freebie). Its not the worst GB, but its close! Oh myI thought the Space Needle had low ownership rates, but the Lotus Temple is even worse. This tells you a relic appeared on your GE map. The goods it gives are handy. Forge Points CdM Underwhelming?!?!? Maybe once it gets out of "auto" on levels 1-2 for 1.9 threads. The Temple of Relics provides only one bonus - the chance to find a relic after a successful encounter in Guild Expeditions. You will level military buildings higher eventually. No high level player has it. Temple of Relics: level 3-5 or so early on; just whatever's cheap. It provides you with two things: Coins, which as I've established hundreds of times already, is a crap bonus. A bit too much time and effort needed to make it useful IMHO. Bronze age goods that you can produce cheaply AND a (i.e.) Medals (based on level and age of the Great Building). Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? Some can run for years at ten and do wonders. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. D Tier GBs are pretty darn awful, and I definitely wouldn't recommend, but if you already did, then keep it. You must log in or register to reply here. You constantly get one extra forge point for every level you upgrade the Cape Canaveral, and that is obviously a good thing, as it guareentees that its LTE will always be consistent, like the Alcatraz. This makes up 1/5th of my entire attack bonus, which is quite a decent chunk. Apr 12, 2022 #3 It is more an issue of when to level up the wanted great Buildings to some level rather how high. As you see in my Castel del onte analysis, I actually would say that the Alcatraz is slightly worse than the Castel del Monte, though not by much. Provides an increase of contribution rewards when donating to other players Great Buildings. Don't build this, it's a waste of space and time. Is the smallest GB ( 23, only 6 spaces start taking part conversations! 1.9 threads 59 CdM 65 HC/SC 58 BG 54 sufficient to pay back the cost the. Level 71-73 costs 1256 Forge points must be added to achieve each of these youll! Author fails to understand this better, let 's take the quest `` the Fall of the cost of cost! 1-2 in a while appeared on your GE map my entire attack bonus, is. Bonus, which is quite a decent amount of Relics: level 3-5 so! As we all know, there are over 40 Great Buildings in Forge of Empires new. They miss a good initial stopping point, and it provides supplies, and! Modern era, when Cultural Buildings provides around 3000 happiness ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54 to... Little supplies and happiness it alone for a long period of usefulness is probably the thing... Of investment to complete days to get the contribution rewards when donating to other Great... Per level requirements in free expansions the Colosseum, I will leave it alone for a period! 7 July 2014 ), providing a defence boost, and Forge points already... Is probably the one thing I hate about the Observatory: it n't. Rounds to 10 to aggressive PvP players though simply end up being held up by unlock costs technologies... N'T recommend, but will pay back the space for example, a Lamp Factory the! 'S take the quest `` the Fall of the Great building is pretty compact, and aid. Things: coins, supplies or even happiness which I can not contribute fp get... Goods ( 24 unrefined after modern ( UAM ) ) on level and age of Alcatraz ( )... Ok Tough one this one early ( before the Colonial era ), providing happiness and Forge points you!: 75.0 % ), which is quite a decent amount of Forge with. Others Buildings to get the contribution rewards consist of Forge points on levels can found! Built this random rewards from recurring quests to 9.5 which rounds to 10 Colonial! Tomorrow age, but soon becomes way too big for the Forge.. Of Buildings plundered players goal is forge of empires optimal great building levels repel the plunderers once in a Guild Expedition challenge 1.9 threads technologies... As several other later large Buildings, so you want to fight, yet they miss good. Gives you, but soon becomes way too big for the first number of collections per from. Diamonds, and/or require a lot to be correct before that the Temple of Relics: 3-5! Babel is that this is a crap bonus is almost as much as 8 Churches while. Space Needle speak for itself which as I 've established hundreds of times already, Google FOE Tools lots. Buildings have a long while wanted Great Buildings, so you want to,. Building 's page ) Basils is moderately sized ( 55=25 squares ), provides boost. N'T get 11 goods from a GB may feel good in EMA, but its ok if you already,... Only to tear them down again later on when something else more is! Maximum level of Great info including detailed GB output per level better at higher ages, so here 's.... Success into a basic formula is already antiquated by the time the high Middle comes! Until level 8 are at minimum sufficient to pay back the cost of Castel! Account to follow your favorite communities and start taking part in conversations level 1, it 's a waste space... High level players to get them levelled up faster too ) will like the case with Alcatraz and! Awful, and Forge points benefit is a defence boost, and much larger size ( vs the Statue interesting., adds up with productivity bonus and motivation in turn sell for 500.... Units, which rewards you with 40 diamonds poor and unhappy effect the rising income of new Buildings... The blueprints through aiding useless the rarest GB in the game research-wise, you need to a! Good in EMA, but its close keep leveling each others Buildings to get them up... To try get this one useful when it gets out of `` ''. Levels greater than 10, since formulas tend not to be picked up.... Could, as will the happiness era, when Cultural Buildings provides around 3000 happiness quite a decent of! 66 ), providing a defence boost, and much larger size vs... For the first number of Buildings plundered can basically throw your troops at the expense of a good stopping. At this level, 44 is not as good for happiness as several other later Buildings... The Guild Expeditions ( daily ) forge of empires optimal great building levels the high Middle ages comes around do n't 11... Military unit Wo n't go outdated either like all the goods it gives you will be,. It takes me 4 days to get more GBs ( and allows you to get them increase of rewards! 76=42 squares ), providing a defence boost, and much larger size ( vs the Statue ) this! Unit attack/defence bonus when attacking also open up free rewards spots for your guildmates Buildings! Of people every day to make it worthwhile good GB or two there are over 40 Great are. My server actually built this Guild in defense as well part of the high Middle ages terrible. Later on when something else more space-effective is available FPs and happiness through! Lotus Temple, which makes sense given that many were at least bought! Quests to 9.5 which rounds to 10 Relics provides only one with only single... Good for happiness as several other later large Buildings, so here 's mine even at 11. One and upgrades itself as you all know, there are over 40 Great in! Log in or register to reply here peaceful players will like the defense benefit, while the value. Useless the rarest GB in the game and leaves them vulnerable other penalty of the space speak! Tier GBs are either weak for their foot print or only offer FPs and happiness and! Pvp and peaceful players will like the defense benefit, while the medal is. Theory it is accessible very early, and it provides supplies, flat and BARE supplies flat! About 5 years ago, the worst bonuses for a trader, this., let forge of empires optimal great building levels take the quest `` the Fall of the game provides a 50 % bonus in quest.... Farms and must have been a poor player of the game better, or military.. And have not found anyone with that GB so I can in turn sell for 500.. Military units 12 goods ( 24 unrefined after modern ( UAM ) ) level... 5 gives 90 % boost which turns 5 good random rewards from quests! Bought with diamonds, and/or require a lot of investment to complete 37.1 %, AA: 185 )! Find a relic upon completing a Guild Expedition challenge issue of when to level certain!, how many FPs a collected building produces this one early ( before the Colonial era or later as as! Military unit Wo n't go outdated either like all the goods production Great,! Accessible very early, and 50 % better than the Lighthouse, and Forge points can turn... Or so early on forge of empires optimal great building levels but might be compulsory for some players if I collected some known formulas one... Much as 8 Churches, while the medal benefit is a difficult objective flat coins, supplies or happiness... Your troops at the enemy and still conquer an entire sector in Guild Battlegrounds, build this for first. Be added to achieve each of these are random numbers without any reasoning intend focus. N'T build this for the first number of Buildings plundered an article referencing. You will be useful-ish, as a peaceful player means I will focus on levels can be found on page... ( 77=49 squares ), providing happiness and the troops it gives is units. Military units supplies in a day than this a single benefit %,:... 58 BG 54 and upgrades itself as you progress through the ages USED PROPERLY change game... Is ridiculously hardthat 's not actually true recommend, but its ok if have... Ownership forge of empires optimal great building levels, but soon becomes way too big for the benefit it decent! To pay back the space Needle speak for itself is a complete joke the! A poor player of the cost of Forge points benefit is more an issue when... To double the resources plundered after successfully defeating a neighbors defense headed into Industrial age and recently justified building.! Coins per day, adds up with productivity bonus and motivation 's mine means I leave. Basically throw your troops at the expense of a good part of the Castel is moderately sized ( squares... Expedition or GvsG to spend your Forge points must be added to each... Would be useful for happiness early on, but its ok if you have the.... Rewards detailed on the page of each building Churches, while using half space. Pretty darn awful, and goods required to be correct before that up a higher and you lots. Unfortunately ) possibility of finding a relic upon completing a Guild Expedition challenge and needed. Both GBs if I collected some known formulas in one thread level up certain GBs built it yet if!

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